The FoV is the maximum height and width of view of a VR headset camera seen through the lens. It is also known as angles of view. When it comes to angular view, you should keep in mind that that thing states in vertical and horizontal degrees.
So, it can be also said that the FoV shows us how much we will be able to see in Virtual Reality.
Does FoV matter in VR? The answer depends on you! If you prefer a wider angle rather than angle resolution, then it does. Still, the field of View is one of the most important features of VR headsets. It plays a very crucial role in VR in getting more details images and immersive gameplay or watching any content.
Generally the more FoV, the better experience you get in VR.
We generally see that many manufacturers claim this VR headset has 96°,100°, or many more degrees of FoV. In reality, when we got the headset in hand, it does not have the same degree of FoV that they claimed. Because we think the measurement is done as vertically or horizontally.
The truth is that manufacturers actually measure the FoV diagonally, not vertically or horizontally.
Here, we are going to give you the right information about every VR headset FoV besides Oculus Quest 2. Not only that we also try to provide you with some related important things about FoV and improvement tips.
What is a good FoV for VR?
This is a very interesting question. Human eyes have a max of 200 degrees of FoV. That does not mean that the full 200 degrees views are clearly visible. So, how much view area is enough for VR?
According to Micheal, a VR specialist, and other professionals, 80 degrees of FoV is good enough for VR. Obviously, the higher FoV, the better and more immersive experience you can get in VR. Because higher FOV can give you a details state of presence.
Oculus Quest 2 Field of View
Oculus claims that Quest 2 has roughly 90 degrees horizontally and 116 degrees vertically of FoV. When it comes to action, Quest 2 can offer 88 degrees at 1.5 settings, and 90 degrees at 2.5 settings horizontally. What about the vertical FoV during the action? We also measured the vertical FoV and it could offer 108 degrees off 116 during gameplay or watching content. We recorded the FoVs regarding visibility.
Is the Oculus Quest 2 a good or bad VR in terms of FoV?
Compared to other VR, Oculus Quest 2 is the perfect example of a good VR in terms of its specs. We believe that Quest 2 has got the right FOV. Because more FOV decreases angle resolution in VR. As you know the higher the angle resolution, the sharper and more realistic experience you can get in VR.
How to improve or adjust the FoV of Oculus Quest 2?
You can change the Oculus Quest 2 FoV settings depending on your IPD. But remember, you can not change the value of FoV of any VR headset.
There are several ways of adjusting FoV in Oculus Quest 2. The best way to improve the Oculus Quest 2 is to adjust the manual (IPD) settings. Depending on your IPD or facial size, you can adjust your FoV.
Remember that all people do not have the same size of facial size. So FoV also can be different for different people.
If you have a bigger face and used a facial interface or glass, try to remove the glasses and facial interface. Because the glass or facial interface always keeps you further away from the headset lens. As you know that the further away your face from the lens, the lower your field of view. That’s why removing glass or facial interface sometimes improves your headset FoV.
Again, if you have a smaller face, sometimes it happens that your eyes get too close to the screen. When this happens, you can not get the proper FoV and experience blurry vision.
FOV of Oculus Quest 1 vs Oculus Quest 2 vs Oculus Rift S
We measured the between screen settings of Oculus Quest 1,2, and Rift S. In the measurement test, the Oculus Quest 1 is a little bit ahead of Quest 2 and Rift S regarding the IPD adjustability.
There are 4 IPD settings in Quest 1 where you can adjust 92° at 59 mm, 102° at 63 mm, 104° at 68 mm, and 106° at 71 mm. Unlike Quest 1, Quest 2 has only 3 IPD settings horizontally. Such as 84° at 58 mm, 92° at 63 mm, and 86° at 68 mm. On the other hand, Oculus Rift has 88° of visible FoV for both angles with a 58-72 mm IPD range.
Comparisons of FoV between VR headsets with Quest 2
VR Headset | Horizontal FOV | Vertical FOV |
Oculus Quest | 92° | 116° |
Oculus Rift S | 86° | 110° |
HP Reverb G2 | 98° | 118° |
HP Reverb G1 | 94° | 106° |
VIVE Pro | 98° | 126° |
Cosmos | 82° | 112° |
Odessey Plus | 102° | 130° |
Valve Index MAX | 108° | 130° |
Valve Index Min | 100° | 112° |
Artisan | 128° | 124° |
OG VIVE | 102° | 122° |
StarVR One | 170° | 128° |
8K X (N) | 140° | 124° |
Rift CV1 | 86° | 104° |